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Command and Conquer: Tiberium

Posted: Tue Dec 18, 2007 6:57 pm
by hiddenleaf
"EA ANNOUNCES DEVELOPMENT OF TIBERIUMTM Tactical first-person shooter set in the Command & Conquer universe due for autumn 2008 release

CHERTSEY, UK - December 18, 2007 - Electronic Arts today revealed it is developing Tiberiumâ„¢, a new game that brings a rich, original fiction to life through intense tactical action and visceral first-person shooting. Set in a stunning sci-fi world with spectacular visual effects and dramatic environments, Tiberium takes players on an adventure through a devastated Earth and places them in the heart of an epic battle for control of a powerful energy source.

Tiberium is a mysterious extraterrestrial crystal that shatters the energy output of traditional fossil fuels. It has the power to save our civilization; it also has the power to destroy it. For eleven years, an alien tower has stood dormant, looming like an unholy mountain over a wasteland once known as the Mediterranean Sea. The tower was thought to be a relic of the Third Tiberium War; a devastating war fought for control over Tiberium crystal. It is not a relic. It is not dormant. Deep within the tower, plans are in motion for an alien invasion. This is where the Tiberium adventure begins.

Players step into the shoes of Forward Battle Commander Ricardo Vega and will assemble an assortment of elite squads to combat the global crisis. Armed with an arsenal of weapons including a transforming personal weapon system, multi-launch homing missiles, capital ship bombardments and tactical ion cannon strikes, Vega will lead the fight from the front lines.

Featuring a unique blend of first-person shooting and tactical squad combat, players will control multiple infantry, armour, and air squads as the fight escalates. In Tiberium, Vega is the most powerful presence on the battlefield, and the squads are his most decisive weapon. Players can take multi-squad control combat into single-player or bring the action into online multiplayer battles.

Developed at EA Los Angeles, Tiberium will be available worldwide in autumn 2008 for the PLAYSTATION®3 computer entertainmment system, Xbox 360™ video game and entertainment system, and PC. "

Re: Command and Conquer: Tiberium

Posted: Tue Dec 18, 2007 6:59 pm
by blitz-dice
mukhang maganda a :twisted:

Re: Command and Conquer: Tiberium

Posted: Sat Jan 19, 2008 6:41 am
by hiddenleaf

Re: Command and Conquer: Tiberium

Posted: Sat Jan 19, 2008 10:20 am
by 013
kailangan nilang iredesign yung main character. masyadong bland yung design niya

Re: Command and Conquer: Tiberium

Posted: Sat Jan 19, 2008 3:28 pm
by choy
FPS

boo :P

Re: Command and Conquer: Tiberium

Posted: Sun Jan 20, 2008 1:05 am
by NinjaLooter
Parang Renegade siguro ito.

Re: Command and Conquer: Tiberium

Posted: Sun Jan 20, 2008 8:00 am
by hiddenleaf
Ang masasabi ko lang rito boring...... Killzone 2 and Resistance 2 is WAY better than this sci-fi shooter.....

Re: Command and Conquer: Tiberium

Posted: Sun Jan 20, 2008 10:17 pm
by Garrett
I'm looking forward to this, maybe if they can be innovative in the gameplay mechanic, ok siguro siyang laruin.

The trailer looks A LOT like it was ripped off from Halo though haha

Re: Command and Conquer: Tiberium

Posted: Sun Jan 20, 2008 11:32 pm
by NinjaLooter
Kung yung multiplayer ay parang Renegade, maganda. Although matagal ang laro, maganda pa din. Yun ay kung ang mga kalaro mo ay hindi run ang gun ang style.

Re: Command and Conquer: Tiberium

Posted: Mon Jan 21, 2008 12:56 am
by choy
sayang hindi natuloy yung Starcraft: Ghost sa PS2. panis ito dun kung sakali

Tiberium

Posted: Mon Jan 21, 2008 9:24 pm
by atabspunk

Re: Tiberium

Posted: Mon Jan 21, 2008 9:30 pm
by atabspunk
Mala master chief ... :?

Maganda lang yung animations ... :roll:

Re: Tiberium

Posted: Tue Jan 22, 2008 1:08 am
by Vicious-sama
Looks boring.

Re: Command and Conquer: Tiberium

Posted: Tue Jan 22, 2008 7:40 am
by choy
boring talaga, FPS eh :P