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Re: PS4 UI Discussion

Posted: Fri Feb 22, 2013 3:11 pm
by Young_Hegelian
So we need to use our real names, our real photos as avatars... So basically we need a Credit Card to confirm our personal information, because that's the only way I see people using their real name. What if PSN doesn't even support the Philippines, what then?

I hope I don't have to start over again, sana hindi katulad ng Vita to na one account lang per console, cause if that's the case I will definitely use my dummy US PS PLUS account if that's even possible instead of main HK account.

Still excited though, just worried since we are not supported by Sony.

EDIT
My understanding now is that Facebook and PSN will be tied together on your account. :agree:

Yung mock profile na pinakita ng Sony ang username nya DayZ100... DayZ on PS4?

Re: PS4 Specs

Posted: Fri Feb 22, 2013 8:23 pm
by chrisjay90
eh makakapag run na ba ang ps4 ng 1080 native games ??
kasi niresearch ko lahat ng ps3 xbox 360 games karamihan 720p lang inuunat lang nila para maging 1080 kaya TEXT SPEAK VIOLATION iba sabog graphics
kung gan2 nga
benta na xbox
bili bili rin ps4!! wooohoo

Re: PS4 Specs

Posted: Fri Feb 22, 2013 9:18 pm
by darkwing_uop
chrisjay90 wrote:eh makakapag run na ba ang ps4 ng 1080 native games ??
kasi niresearch ko lahat ng ps3 xbox 360 games karamihan 720p lang inuunat lang nila para maging 1080 kaya TEXT SPEAK VIOLATION iba sabog graphics
kung gan2 nga
benta na xbox
bili bili rin ps4!! wooohoo
actually most current gen games are even sub HD (less than 720p), like COD, most likely 1080p will be the native res for the next gen, for example Killzone :SF

Re: PS4 Specs

Posted: Fri Feb 22, 2013 9:57 pm
by KimiRaiks
Wala pa ba idea ano itsura ng hardware nito?

Re: PS4 Specs

Posted: Fri Feb 22, 2013 11:17 pm
by Daniel
tingin ko yung hard ware parang ps2/ps3 din na may extrang nakalawit.

so kung 6x na ang blu-ray drive, hopefully faster loading ang games.

Re: PS4 Specs

Posted: Fri Feb 22, 2013 11:19 pm
by darkwing_uop
KimiRaiks wrote:Wala pa ba idea ano itsura ng hardware nito?
E3

PS4: PC-like architecture, 8GB RAM delight developers

Posted: Fri Feb 22, 2013 11:53 pm
by z3kEn
PS4: PC-like architecture, 8GB RAM delight developers
"And the fact it's GDDR5 memory as well is just nuts..."

So, what, then, do developers think of the PS4? Most Eurogamer spoke to, some of whom are working on secret PS4 games as we speak, expressed their delight at the ease with which they will be able to make games for Sony's next-gen console. This, for many, is the most exciting thing about the PS4 - and will, surely, result in better games.

"The console itself is exactly what developers were hoping for. The familiar PC architecture means we can fast track our focus on the content rather than navigating the system's complexities which will surely result in better quality titles for players across the board."

Stewart Gilray, boss of Oddword developer Stranger's Wrath (they've got a secret PS4 game in development), agrees with Baynes.

"As Mark [Cerny] said, it's closer to PC architecture. So it's easy to develop for and easier to switch to and get something up and running relatively quickly; maybe half the time it would take to get a PS3 off the ground.

"We had PS3 Stranger's Wrath running in four weeks from starting it. You could probably get it up and running in a couple weeks on PS4. Which is why the early dev kits for PS4 were basically suped-up PCs. So when you move forward, there's not a massive re-learning curve. It's not a million miles away."


The console itself is exactly what developers were hoping for -BigBit boss Nick Baynes

The PS4's PC-like architecture isn't the only new feature to have met approval from the development community. The console's impressive 8GB of GDDR5 RAM came as a surprise to many gamers - and even some developers we spoke to who have worked with PS4 dev kits.

Traditionally console dev kits contain more memory than retail units. With the PS4 dev kits containing 8GB of RAM, Sony's announcement that the retail unit would contain the same amount delighted as much as it surprised.

"8GB of GDDR5. Just for a minute can you work out what that means?" Gilray says, excited. "That's a phenomenal amount of memory. And the fact it's GDDR5 memory as well is just nuts."

Gilray isn't alone. Respected game developers, including id Software programming legend John Carmack, Gearbox chief Randy Pitchford and Crytek R&D principle graphics programmer Tiago Sousa, took to Twitter to say how pleased they were with the amount of RAM in the console.


"8 GB unified mem as baseline for next tech iterations makes me very, very happy. Fun times coming ^_^," tweeted Sousa. "I can't speak freely about PS4, but now that some specs have been made public, I can say that Sony made wise engineering choices," said Carmack.


Overall, though, a good start from a development point of view. "It's refreshing," Gilray says. "They could have gone ape s*** and done a stupidly-fast £500 console, which can do movie-quality CG at 1080p at 60 frames per second. But would we want that?

"I'd much rather have something, which they proposed, which is a decent system that runs at 1080p with very good graphics but still concentrates on the social aspect."


full article here > eurogamer

Re: PS4: PC-like architecture, 8GB RAM delight developers

Posted: Sat Feb 23, 2013 12:13 am
by darkwing_uop
to think my PC only has 1 GB GDDR5

Re: PS4 Specs

Posted: Sat Feb 23, 2013 2:59 am
by Eric_R
I was hoping the console will have a multiple screen support. I guess that's not gonna happen. :huh:

Re: PS4: PC-like architecture, 8GB RAM delight developers

Posted: Sat Feb 23, 2013 3:20 am
by SirZap
in order to maximize 8GB RAM, the operating system must be 64-BIT, other wise it can only use up to 4GB.

unless they have something like this
http://askubuntu.com/questions/20049/do ... stallation

Re: PS4: PC-like architecture, 8GB RAM delight developers

Posted: Sat Feb 23, 2013 3:30 am
by darkwing_uop
It's great news for indie developers, since its x86 code

Re: PS4 Specs

Posted: Sat Feb 23, 2013 3:48 am
by sinkhole12
Sana durable na at maganda ang design para tumagal naman yung unit.

Re: PS4 Specs

Posted: Sat Feb 23, 2013 8:10 am
by deathzero23
Well this another question...

What about PS4's Cooling system? We don't wanna buy a Console that will be prone to another YLOD?
This is the question that is far more important than the specs itself. We are talking about "Longevity" here.
I guess Sony will not make concrete statement about it. Or we'll wait from someone to torture test it.

I hope someone in E3 will ask.. "YLOD?"

Re: PS4 Specs

Posted: Sat Feb 23, 2013 10:08 am
by qwerty
Analog TV-Out... na naman.. parang yung sa PS1... talaga?
Bluetooth 2.1... i hope its not final.

Re: PS4: PC-like architecture, 8GB RAM delight developers

Posted: Sat Feb 23, 2013 10:17 am
by SirZap
pagkakataon na para makagawa ng games for playstation

Re: PS4: PC-like architecture, 8GB RAM delight developers

Posted: Sat Feb 23, 2013 10:21 am
by z3kEn
so wala ng hassle for devs ngayon to make games for console at mapapabilis yung paggawa ng games, dadami ang games lalo ng next-gen pag ganyan.. baka lumipat na rin mga PC Exclusive titles niyan sa PS4 :agree: (umm guild wars please?) :sweat:

PlayStation 4 Eye & PlayStation Move

Posted: Sat Feb 23, 2013 10:27 am
by gabe
Image


PlayStation 4 Eye

External Dimension Approx. 186mm x 27mm x 27mm (width x height x depth)
(tentative)
Weight Approx. 183g (tentative)
Video Pixel (Maximum) 1280 x 800 pixel x 2
Video Frame Rate 1280x800 pixel @ 60fps
640x400 pixel @ 120fps
320x192 pixel @ 240fps
Video Format RAW, YUV (uncompressed)
Lens Dual Lenses, F value/F2.0 fixed focus
Capture Range 30cm~∞
Field-of-View 85°
Microphone 4 Channel Microphone Array
Connection Type PS4 dedicated connector (AUX connector)
Cable Length Approx. 2m (tentative)

Re: PS4: PC-like architecture, 8GB RAM delight developers

Posted: Sat Feb 23, 2013 11:47 am
by qwerty
sa wakas di na port ang games ng PlayStation nagyun at di na sila magdedepend sa Xbox ports when it comes on multiplats games.

Re: PS4 Specs

Posted: Sat Feb 23, 2013 1:57 pm
by kwazy_myk
deathzero23 wrote:Well this another question...

What about PS4's Cooling system? We don't wanna buy a Console that will be prone to another YLOD?
This is the question that is far more important than the specs itself. We are talking about "Longevity" here.
I guess Sony will not make concrete statement about it. Or we'll wait from someone to torture test it.

I hope someone in E3 will ask.. "YLOD?"
"Longevity" ANCIENT ALIENS :agree:

up for the YLOD, it is no joke to buy and buy and buyyyyyy, new PLAYSTATION console. :mrgreen:

Re: PS4 UI Discussion

Posted: Sat Feb 23, 2013 8:40 pm
by kodawocka
Bakit kaya in-na-in ngayon yung boxed shape ui na may resemblance sa metro ui for win8?