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Tony Hawk: Ride

Posted: Fri May 15, 2009 4:11 pm
by rohz
Skateboarding is...

Total Freedom!

http://www.gametrailers.com/player/49281.html

Re: Tony Hawk: Ride

Posted: Fri May 15, 2009 5:00 pm
by rohz
Looks like Tony Hawk took a page from rockband/guitar hero. The game will be shipped with a peripheral.

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Re: Tony Hawk: Ride

Posted: Fri May 15, 2009 8:46 pm
by gt4crazy2
WTH? that's cool! now if i can just pull off an ollie in reality :bigmouth:

something tells me the litigation people in the united states will be happy to accept complaints from injuries caused by this contraption.

Re: Tony Hawk: Ride

Posted: Fri May 15, 2009 8:51 pm
by th3 patriotz
astig to ha dati kasi skater din ako kaya lang nahinto wala na kasi time :bigmouth: pano kaya 360 kick flip dito :rofl:

Re: Tony Hawk: Ride

Posted: Fri May 15, 2009 9:08 pm
by gt4crazy2
th3 patriotz wrote:astig to ha dati kasi skater din ako kaya lang nahinto wala na kasi time :bigmouth: pano kaya 360 kick flip dito :rofl:
haha basag ang peripheral nyan elmo :evilsmile:

Re: Tony Hawk: Ride

Posted: Fri May 15, 2009 9:21 pm
by G_R_A_V_E
wow ok to ah, controller mo mismo yung board na yan? hehe cool.

Re: Tony Hawk: Ride

Posted: Mon May 18, 2009 2:51 pm
by rohz
From the birdman himself:
The board controller is a marvel of new technology. Responds like a real skateboard, you can even go for grabs and the sensors detect it.
http://twitter.com/tonyhawk/status/1806133266

Re: Tony Hawk: Ride

Posted: Mon May 18, 2009 5:52 pm
by PrinceAL
kelan release nito? magkano kaya to kasama yung board? okay na sana kaso ganun pa rin tulad ng mga previous tony hawk games unrealistic gameplay. 10 feet ollie, triple kickflicp, doing 5x tricks in the air etc. pero bibili parin ako nito pag mga 5k below lang

Re: Tony Hawk: Ride

Posted: Mon May 18, 2009 7:37 pm
by jay_tambay
th3 patriotz wrote:astig to ha dati kasi skater din ako kaya lang nahinto wala na kasi time :bigmouth: pano kaya 360 kick flip dito :rofl:

hahaha!!! just scoop as hard as you can and jump as high as you can!!! joke lang!!!


ayos bagong skateboarding game nanaman!!!!

Re: Tony Hawk: Ride

Posted: Mon May 18, 2009 7:57 pm
by jay_tambay
http://www.engadget.com/photos/tony-haw ... n/2016266/

look at this parang ang hirap mag flip tricks!!! paano ako mag crooked flip out :rofl: :rofl: :rofl: ???? :wah: :wah: :wah: :wah:

Re: Tony Hawk: Ride

Posted: Tue May 19, 2009 8:49 am
by rohz
^Thanks for the link! I'll post the pics here for easier viewing. :agree:

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Re: Tony Hawk: Ride

Posted: Tue May 19, 2009 2:10 pm
by rohz
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This is how the board works:

The game will be controlled entirely through the board. No controllers necessary. Which means that everything you do in the game - from turning to jumps to tricks - is handled through the game's full-scale skateboard replica peripheral.

This controller has not one, but two accelerometers. It has four motions sensors, one on the front, one on the back and one on each side. And it has a slightly curved underside, which tapers off slightly at the sides to make it easier to rock from side-to-side and turn on (though the very bottom is still flat, so you won't lose you balance).

All these sensors mean that for the game's more basic maneuvers, you will control your character in exactly the same way you'd control a real skateboard. Turn left and you'll turn left. Rock to the right and you'll lean to the right. Whip around 180 degrees and, yes, it'll respond, and your avatar will turn around.

For the more complex stuff, like flip tricks and grabs, you'll have to move or hold your hands/feet over the sensors. Which will mean a lot of work, particularly if you've never mastered the coordination to handle a real skateboard.

Which is going to be one of the real dangers in replicating a skateboard so closely: people who can skate will, you know, skate, while people who can't skate may find the game difficult. In an attempt to cater to those of a less coordinated disposition, then, the game will feature three difficulty settings.

The hardest of these will faithfully recreate the act of skateboarding, and will require a ton of motion control from the user. The other two? They'll be much kinder to the lazy and novices alike.

For more Tony Hawk: RIDE talk, and how these plastic controllers are taking over, check out the latest edition of Well Played. And if you'd like to see the controller in action, hit the vid below and skip to the section "Up Close With The Board!"

http://kotaku.com/5260163/so-how-does-t ... oller-work

Re: Tony Hawk: Ride

Posted: Tue May 19, 2009 8:33 pm
by mizyel
lolz.. baka ollie palang, sira na hdtv...

Re: Tony Hawk: Ride

Posted: Tue May 19, 2009 8:51 pm
by leeger
inspired by wi fit? :rofl: :rofl:

Re: Tony Hawk: Ride

Posted: Tue May 19, 2009 8:55 pm
by PrinceAL
hahaha si tony hawk tinuturuan nung lalake kung panu mag sketeboard. any news how much is this?

Re: Tony Hawk: Ride

Posted: Thu May 21, 2009 11:18 am
by TurnBased
Hindi kaya pwedeng dayain yun board? tulad ng ginagawa ng mga tao sa wii fit?

Re: Tony Hawk: Ride

Posted: Thu May 21, 2009 11:28 am
by rohz
T'wolf wrote:Hindi kaya pwedeng dayain yun board? tulad ng ginagawa ng mga tao sa wii fit?
pwede siguro lalo na sa easier settings but then mawawala yung point nung game...

Re: Tony Hawk: Ride

Posted: Thu May 21, 2009 2:44 pm
by doy
woah! :whoa:

...nung una ko nabasa title nito wala akong paki...akala it was just another skateboard game...buti pinasok ko tong thread...lupit nun ah!!! :agree: maayos sana pagkaexecute nito...

Re: Tony Hawk: Ride

Posted: Tue May 26, 2009 4:11 pm
by rohz
PrinceAL wrote:hahaha si tony hawk tinuturuan nung lalake kung panu mag sketeboard. any news how much is this?
The game + peripheral costs $120 :ashamed:

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Re: Tony Hawk: Ride

Posted: Thu Jun 04, 2009 12:50 am
by RAYANT8
gusto ko nito :clap: :clap: :clap: