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Re: FF7 Remake New Gameplay Trailer Screens (PSX 2015 Keynote)

Posted: Sun Dec 06, 2015 4:33 pm
by helghastinfantry
di na talaga bagay turn based sa ganyang graphics. sana pati ff8.

Re: FF7 Remake New Gameplay Trailer Screens (PSX 2015 Keynote)

Posted: Sun Dec 06, 2015 5:42 pm
by grayfox17
SE already got their job cut out for them kasi nandyan na yung core story ng ff7 tapos crisis core na babasehan nila ng gameplay, dadagdagan na lang ng improvements sa graphics at minor changes sa gameplay para pagandahin lahat kaya walang reason para tumagal ang development neto.

Give and take, 2017 siguro ilalabas to lalo pa't matatapos na ang ff15 kaya makakapag focus ng resources ang SE para dito sa remake.

Re: FF7 Remake New Gameplay Trailer Screens (PSX 2015 Keynote)

Posted: Sun Dec 06, 2015 7:02 pm
by heartpiercee
Wala pa kayang preview sa ytube? Hahahaha

Re: FF7 Remake New Gameplay Trailer Screens (PSX 2015 Keynote)

Posted: Sun Dec 06, 2015 8:44 pm
by Daniel
Buti ginamit nila yung Advent Children assets. Maganda yung pagkagawa ni Cloud.

Re: Final Fantasy VII Remake Will Balance Action and Strategy Perfectly, Use PS4’s Power for Characters

Posted: Sun Dec 06, 2015 8:50 pm
by Daniel
Siguro kaya hindi nila ginawa sa PS3 ito dahil alam nilang hindi nila ma-achieve yang ganyang graphics quality.

Re: FF7 Remake New Gameplay Trailer Screens (PSX 2015 Keynote)

Posted: Sun Dec 06, 2015 10:16 pm
by Tibarn
...parang pansin ko, dito ginamit yung engine dati ng Versus? bago sya naging parang FF15?

Re: FF7 Remake New Gameplay Trailer Screens (PSX 2015 Keynote)

Posted: Sun Dec 06, 2015 11:05 pm
by deathzero23
pansin ko parang medjo may dirt effect sa characters... sa Advent Children kasi ang lilinis nila hahaha Flawless

Re: Final Fantasy VII Remake Will Balance Action and Strategy Perfectly, Use PS4’s Power for Characters

Posted: Sun Dec 06, 2015 11:38 pm
by deathzero23
Dapat lang na may action oriented gameplay. Since marami na nakapanood nung Advent Children marami nang fans ang nangarap at one point na sana ma-fully control nila si Cloud ala-action game in Advent Children graphics. Ito na ang katuparan ng mga pangarap nila.

Matatawa na lang ako if SE chose to maintain old school Turnbased RPG style for console like PS4. Pero hindi sa pangmamaliit sa mga ilang players na gusto pa rin ang makalumang sistema ng Turnbased combat command system. It's just sayang ang power ng PS4 kung di sasagarin ang potential ng console. SE just did a right decision.

May asset na sila ng Advent Children, may action gameplay template na sila from Crisis Core. Turnbased Combat system in all their FF games.
Saka nasimulan na nila ang action gameplay sa FF15 eh, bakit pa nila aalisin. Sayang ang game engine.

Re: Final Fantasy VII Remake Will Balance Action and Strategy Perfectly, Use PS4’s Power for Characters

Posted: Mon Dec 07, 2015 9:20 am
by nayj
Mukhang maganda naman yung gameplay. Gusto ko masubukan yung balance action and strategy na gagawin nila. Sana lang hindi matulad sa FF15 na abutin ng dekada. Though, mukhang galing yung engine sa FF15 so mas madali na para sa kanila.

Parang hindi na bagay yung classic turn-based RPG sa magaganda na graphics. Mas okay siya sa mga Anime-like designs.

PS: Nung na-notify ako sa FB about FF7 gameplay trailer while driving, talagang tumigil pa ako sa tabi ng kalsada para panoorin. Sobrang hyped!

Final Fantasy VII Remake Will Be “a Multi-Part Series????;” Each Part Will Provide a “Unique Experience”

Posted: Mon Dec 07, 2015 11:53 am
by kobemvp24
Image
During this past weekend’s PlayStation Experience in San Francisco, Square Enix debuted a new trailer for Final Fantasy VII Remake, the full remake of the award-winning role-playing game, Final Fantasy VII. The new trailer features the first CG scenes as well as gameplay footage. Final Fantasy VII Remake will be told across a multi-part series, with each entry providing its own unique experience.
That’s a pretty surprising approach, even if we still have to understand exactly what it means, what kind of unique experiences the development team intends to offer, and the reasons behind this development and publishing choice.

One possibility that comes to mind, is that an episodic approach will allow Square Enix to get the game in our hands faster, instead of waiting for the full thing to be completed before releasing it.


source: http://www.dualshockers.com/2015/12/06/ ... xperience/

Re: FF7 Remake PSX 2015 Keynote Thread

Posted: Mon Dec 07, 2015 5:02 pm
by z3kEn
Ginawang walking dead.. epic fail se!

Re: FF7 Remake PSX 2015 Keynote Thread

Posted: Mon Dec 07, 2015 6:05 pm
by kobemvp24
Final Fantasy VII Remake details: reason for multi-part release, CyberConnect2 collaboration, more

Image

Final Fantasy VII Remake is a multi-part series. Please tell us more about this decision.


kitase
The idea that a remake of Final Fantasy VII would not fit into a single release was there from the very beginning. We still can’t share more information about its multiple parts, but please look forward to future announcements

Nomura

Regarding the battle speed and tempo, for the sake of a stress-free battle, we want to do something on the level of Dissidia Final Fantasy. As far as the degree of action goes, it’s Dissidia Final Fantasy, then Kingdom Hearts, then Final Fantasy VII Remake. There won’t be any actions that require a technique. By using the new system, we want to do action battles while also being able to fight while thinking strategically.


How will the battle system work?


Kitase
Rather than a command-based battle ensuing when you encounter an enemy, we’re aiming for a seamless active battle, as you can see in the trailer.
Nomura
Regarding the battle speed and tempo, for the sake of a stress-free battle, we want to do something on the level of Dissidia Final Fantasy. As far as the degree of action goes, it’s Dissidia Final Fantasy, then Kingdom Hearts, then Final Fantasy VII Remake. There won’t be any actions that require a technique. By using the new system, we want to do action battles while also being able to fight while thinking strategically

What about the elements of the original battle system?


Nomura
In the end, it’s based on Final Fantasy VII, so elements like the ATB gauge and Limit Breaks will appear with new ways to be used. Please look forward to how this game will evolve through the remake.

Will the story be adjusted at all?


Nomura
In addition to delving into these episodes more deeply, we’re preparing a number of mechanisms and such. To those who played the original version will know the important parts and understand the story from the beginning to the end. Also for these people, I hope that they can be surprised once again.
Kitase
I don’t want the remake to end as something nostalgic. I want to get the fans of the original version excited.We’ll be making adjustments to the story with this feeling in mind
source: http://gematsu.com/2015/12/final-fantas ... ation-more

Re: FF7 Remake PSX 2015 Keynote Thread

Posted: Mon Dec 07, 2015 6:09 pm
by kobemvp24
- The official title is Final Fantasy VII Remake. This is because they wanted to convey to users that it’s a remake rather than a spin-off or sequel.

- Various companies, including CyberConnect2, are assisting development. However, CyberConnect2’s production tastes differ from that of Square Enix’s, so the two companies are keeping very close with each other. Director Tetsuya Nomura was annoyed by the direction of the latest trailer, so Square Enix changed it to be closer to its own style.

- Final Fantasy VII: Advent Children‘s models aren’t being used because they’re more than 10 years old and are too deformed (in the sense that they’re unrealistic). Each part of the remake’s models have been adjusted many times over to be a proper balance between realistic and deformed.

- The entirety of the latest trailer is all in-game, except for the snippets from the E3 2015 teaser trailer. You can alter the camera angle during the train scene.

- Cloud looks skinny due to his white skin and the lighting.

- The scenario where Cloud cross-dresses for Don Corneo will still be in the game, but it hasn’t been designed yet.

- The ATB gauge is there, but it’s not the type where you wait for it to fill up and then attack. Instead, it’s its own system that lends to the action of this game. Its name might also be changed. Nomura says you should pay particular attention to when the gauge turns red.

- There are three-member parties and you can switch freely between them. You can also just control one character if you don’t want to switch.

- You’ll be able to explore various locations in Midgar that you couldn’t explore in the original game.

- The quality of the latest trailer is just the starting point. Now that they’re able to showcase the direction of the remake, they’re moving into polishing.

source: http://gematsu.com/2015/12/final-fantas ... ation-more

Re: FF7 Remake New Gameplay Trailer Screens (PSX 2015 Keynote)

Posted: Mon Dec 07, 2015 9:44 pm
by mkmcarlos
LENNUJ wrote:mukang 3 blu-ray discs yan :surprise:
Mukang nagkatotoo sir. Hehe.

On topic:
Basta ako wait ko muna lumabas yung game. :D

Re: FF7 Remake PSX 2015 Keynote Thread

Posted: Tue Dec 08, 2015 5:34 am
by PototoyPwets
Huwag lang maging FF13 yung linearity walang problema sakin yan.. First episode malamang nyan midgar lang.

Re: FF7 Remake PSX 2015 Keynote Thread

Posted: Tue Dec 08, 2015 10:02 am
by deathzero23
Episodic? What a way to milk this game..
There's a huge clamor for this game. Fans asked it.
Developers are like, "You want it badly? Then get it part by part".

Re: FF7 Remake PSX 2015 Keynote Thread

Posted: Tue Dec 08, 2015 11:33 am
by Tibarn
...hanggang FFVII-3 kaya or higit pa? :sweat: Badtrip naman ibig sabihin paghihintayin ka pa nito bago mo matapos yung story.

Re: FF7 Remake PSX 2015 Keynote Thread

Posted: Tue Dec 08, 2015 11:35 am
by z3kEn
oo nga eh, tinamaan sila ng #*!
ano yan walking dead? Life is strange? geez!

Re: FF7 Remake PSX 2015 Keynote Thread

Posted: Tue Dec 08, 2015 11:55 am
by deathzero23
Unexpected itong "episodic" format from a company like Square Soft.

Re: FF7 Remake PSX 2015 Keynote Thread

Posted: Tue Dec 08, 2015 1:08 pm
by LENNUJ
di baleng episodic basta hindi kulang ang story. daming episode nito :bigmouth: