Motorstorm : Apocalypse (Move/Wheel Update, Share your Car)

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darkwing_uop
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live demo
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http://www.3xg.co.uk/2010/07/22/motorst ... irmations/
* 3D has been part of the development process from the start
* You will be able to share vehicles you have created with the community (with more features relating to this to be announced)
* You will be able to customise game modes
* 5 new vehicles will feature -- Superbike, Chopper, Hot Hatch, Supercar, Muscle Car
* Perks will feature in three categories -- boost perks, handling perks, combat perks
* 40 plus tracks, over 30 surfaces and 13 vehicle types
* Custom sound tracks both online and offline
* Destruction will be part of online racing to
* Destruction won’t always occur in the same way
* Cut-scenes will replace loading screens
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This is looking great! Seems like they've divided the Bikes and Rally Cars into more categories. I'm curious about the old car types though. We already know the Buggy, Racing Trucks and Big Rig will be returning (based on the trailer), but what about ATV's, Mudpluggers and Monster Trucks?
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all the previous vehicles will be returning
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cover art?

Image
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^It wouldn't really catch anyone's attention other than MotorStorm fans, so I doubt that's final.

I'm also hating that "3D Game" logo. It looks incredibly generic.
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Gamescom Trailer

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darkwing_uop wrote:Gamescom Trailer

Same trailer as the E3 one, only with a different closing clip.
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Release month announced:

http://www.gamerzines.com/ps3/news/ps3- ... edule.html

February 2011 :smiley:
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February 2011? Early birthday present to me then. Hopefully may pera na ako by that time. Na-miss ko yung Pacific Rift, during the time na may YLOD yung old PS3 ko. Apocalypse looks like a sound game. :agree:
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http://ps3.ign.com/articles/112/1126679p1.html

ngayon ko lang nakita to..
parang mas malupit to sa burnout ah.. :agree:
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I just noticed... but Greg Miller looks like one of my friends in college. :o

Yep, it does look like a Burnout game, see?
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nice!
Jamie Brayshaw | December 10th, 2010 at 11:12 am

Vehicles will be fully customizable with swap-out parts, livery creation and of course the ability to scratch, scrape and cover it with dirt to give it a truely personalized MotorStorm look!

On the Bikes and ATVs you’ll be able to show off crazy in-air stunts – but you’ll need to be carefully timed so that you don’t fall off and make a fool of yourself.
looking good!

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^Awesome! :clap:
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Evolution Reveals a Crazy New MotorStorm: Apocalypse Track
Written Friday, December 10, 2010 by Richard Walker

Evolution Studios has revealed a new track for MotorStorm: Apocalypse, and it looks pretty nuts, with ramps, massive jumps, vertiginous skyscrapers and of course, plenty of destruction.

Matt Southern, Evolution's Game Director introduced the new track over on the PlayStation Blog, writing: "Let me introduce a track that has presented us with some of the biggest gameplay challenges we’ve ever had: Skyline, AKA ‘the Blockhopper’ AKA ‘Vertigo Redux’, AKA ‘the one with a race where you get dropped from a helicopter onto a skyscraper that is already collapsing, and are expected to win against a pack of bikes and ATVs on rooftops and in offices that are falling to pieces’."

It sounds pretty good to us, and any racetrack that begins by being dropped from a helicopter is a win in our book. Check out seven new screens of MotorStorm: Apocalypse's new track in the gallery. If this is how the world ends, sign us up now, please.
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Split/Second on steroids. I'm loving this.
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* Playable demo: A demo is being planned for 2011.
* Stereoscopic 3D: We showed Skyline in stereoscopic 3D, and pretty much everyone agreed with me that it sets the benchmark for 3D gaming. I hope you get to experience it in this way!
* New Photo Mode: We?ve got a sophisticated Photo Mode that can capture gameplay images in ultra-high resolutions, as well as some easy-to-use tools that allow for fantastic post-effects ? all of the Skyline screenshots were taken using Photo Mode mid-race!
* Post-release content: We have big ambitions to continue support for the game after it releases, and to develop some of the concepts we haven?t been able to find time for in development, including a special island track we?re hoping to be able to give away for free.
* Release date: We don?t have a final global release date, but are scheduled to launch in Spring 2011.
http://blog.us.playstation.com/2010/12/ ... -and-more/
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MotorStorm Apocalypse for PS3: Skyline track revealed
http://www.viddler.com/explore/sceablog ... 1481/7.341
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