Army of Two: The 40th Day

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rohz
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EA Montreal is expected to announce the sequel to Army of Two next week, a title that we understand is currently titled Army of Two: The Sequel. In preparation, EA has begun teasing the game.

The official Army of Two web site now has the splash image seen above, but little else. The site's meta content, however, features the description "The definitive third person co-op shooter is back" which would certainly imply a sequel. That is, if EA honestly feels that Army of Two was the definitive third person co-op shooter.

Perhaps the only other hint is the game's possible code name "ARMYOFTWOTFD" used on the site's tracking Javascript. That may be purely placeholder or simply code that's not indicative of the final name, but we like to think it is, if only to justify combing through Javascript with our work day.

Regardless, we're hoping that the Kotaku readership will generate winning backronyms on the "TFD" portion of the name, helping us wipe away our case of the Thursdays.

http://kotaku.com/5165009/army-of-two-t ... lly-teased
Last edited by rohz on Fri Mar 13, 2009 10:24 am, edited 1 time in total.
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Smitty
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Buti hindi naging "Army of Two 2" :bigmouth:
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involve na ba abu sayyaf? hehe
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sana mapaganda nila toh...improve lang nila cover system tapos tanggalin nila yung mga kalaban na hindi tinatablan in certain cases...naenjoy ko yung una kasi may kalaro eh...
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Yes, the name has been confirmed, as well as several of the details leaked last week, including the new setting of Shanghai, where a series of strange catastrophes have the city on the brink of ruin. Our two fist-bumping friends Rios and Salem find themselves in the middle of the action, fighting their way through the ruins as they uncover the mysterious forces bringing the city to its knees. If the rumor holds true, said forces are an army of private military contractors trying to take over the city, but we'll let them have their little secrets for now.

With ARMY OF TWO: THE 40th DAY, we're pushing the tactical two-man military team into new battlegrounds offering a completely organic and rich co-op experience to deliver an action-packed co-op shooter this winter," says Reid Schneider, Executive Producer, EA Montreal. "As chaos blankets Shanghai, China, you must rely on your partner to survive as you weave through a broken city left devastated in a mysterious wake."

The 40th Day promises to open up the dynamic duo's co-op playbook even further, giving players new strategies and choices as they progress through the game. No specific details were given, but I'm still holding out hope for a maneuver where they hug each other and shoot their weapons from under their arms.

Thw game is now under development for the Xbox 360, PlayStation 3, and PSP.

http://kotaku.com/5168633/army-of-two-t ... s-official
Last edited by rohz on Fri May 29, 2009 8:15 am, edited 1 time in total.
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parang ganun parin yung graphics?
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mukang ok to parang gear of war style :agree: makakuha nga ng army of two try ko :agree:
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cool. may sequel din... :smiley:
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The 40th Day is a third-person, cover-based shooter in the style of Gears of War. The story is largely a mystery — literally. On the scene in Shanghai, mercenaries Rico and Salem are pitted against a heavily armed fighting force, after a mysterious, unexplained catastrophe levels much of the city.

While I wasn't entirely sure what they were fighting for, the game is impressive to see in action. Subtle details abound — debris whipping about convincingly in the wind, or fresh corpses leaving clues to the tragedies that have just unfolded. All of the characters' gear is fully rendered, and physics are applied independently, so the weapons and equipment they're carrying will flop about realistically as they jog through the streets.

Graphical finesse goes a long way toward aiding with immersion, but the "organic" nature of the experience is largely tied to improving on game mechanics. The 40th Day takes a fluid approach to cover, reminiscent of Killzone 2. Run up to an object, and your character will automatically slide down in a defensive position, or vault over it if you'd like to keep moving. While I didn't get to play the demo myself, I was told that making the experience less button-centric will eliminate the start-and-stop approach to combat that Gears has popularized.

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The 40th Day maintains a cooperative focus, though the action has been a refined. The original Army of Two offered a hefty list of co-op abilities, but so many different moves forced the developer to tack on situations that only served to justify the inclusion of said moves.

The sequel will place greater emphasis on using your co-op "playbook" effectively. In one example, Rico and Salem stumble across a group of civilians who are about to be executed by two soldiers, with their commander looking on. One player could sneak up behind the commander, causing the subordinate soldiers to panic and surrender: holding your targeting reticule over a target will offer information on their rank, and allow you to issue commands to your computer-controlled partner, or highlight enemies for a friend.

If you're feeling a bit more devious, you can initiate a mock surrender. Walk up to a group of enemies and toss down your (visible) weapons, and they'll try to constrain you and figure out who you are. Once they're suitably distracted, your partner lurking in the shadows can fire upon them while you pull out your hidden sidearm.

The 40th Day features a revamped version of Army of Two's "aggro" mechanic. The enemies will focus on the most prominent character. Taking a commander hostage, or offering yourself up as bait, will direct their attention toward you, leaving a friend with some room to maneuver.

If you'd rather not bother with all of this planning and coordination, you can simply fire on the soldiers, who will take the civilians as hostages or just use them as meat shields. Ultimately, you'll be rewarded and punished for the actions you take, but I was told that there isn't a right or wrong way to approach a particular situation.

The 40th Day won't hit store shelves until this winter, and while I didn't see much content beyond a few generic war-ravaged alleyways and city blocks, the gameplay offerings are shaping up rather nicely — particularly for those who enjoy doing things in pairs.

http://blog.wired.com/games/2009/03/pre ... my-of.html
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another 3rd person shooter coming up lols.. looks good maybe i'll try the 1st one :bigmouth:
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Army of 2 has a sidekick? :bigmouth:
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i just love the first one. ang saya ng coop. either splitscreen coop or online masaya siya.
Can't wait to get this sequel.
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