Fallout 3

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http://www.gamasutra.com/php-bin/news_i" onclick="window.open(this.href);return false; ... tory=14208

Just been confirmed.

Now I don't have to pay out of the ass to upgrade my PC just to play this game.
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SNEAK OUT!
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hiddenleaf
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This is the game I'm most interested besides GTA IV and MGS4 this year.......
Hope Bethesda doesnt screw this game.....
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hiddenleaf wrote:This is the game I'm most interested besides GTA IV and MGS4 this year.......
Hope Bethesda doesnt screw this game.....
I didn't even realize na may trailer nito sa PSN. Na-download ko lang a few days ago. LOL!
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hiddenleaf
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http://www.worthplaying.com/upcoming_20 ... s&secid=46
WorthPlaying Most Anticipated game of 2008....
Talo pa ang MGS4 at GTAIV :-) :-) :-)
Hope that it can live up to its hype........
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interesado din ako sa game na to, ill buy this for sure
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hiddenleaf
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Fallout 3 preview..... :-)

Following up the astounding Oblivion is going to be hard work for the Bethesda Softworks crew, but after getting our hands on Fallout 3 we're convinced that the dev's science fiction fuelled follow-up and third in the seminal series is going to blow Oblivion clear out of the water. It's that bloody good.

The year is 2077, a post-nuclear ravaged earth hangs by the skin of its teeth and as Hellboy's Ron Perlman narrates us into the game's opening: Vault 101. It's here that you awake one morning to find that your father (coolly voiced by Liam Neeson) has defied the Overseer and abandoned the confines of the Vault, rebelling against years of government rule.


Now it's your turn to shatter the rule and head out in search of your father and the answers as to why he suddenly up and left. Of course once you bolt, the Overseer gets wind of it and sends his men out after you so you always need to be on the lookout.

The first place we came across once outside the vault is a small town called Megaton, which happens to be built in and around a gaping nuclear warhead that never detonated when it slam dunked into the soil eons ago.

Destroyed beauty
Once here you can opt to take on a small series of mission before moving out of the confines of the relatively safe town and into the desolate, super mutant stalked streets of Washington DC, which is jaw-droppingly rendered.

Missions include agreeing to attach a detonator to the base of the nuclear bomb for a sinister chap called Mr Burke, hiking to inside DC's city limits to a rooftop and safely detonating the bomb with Burke by your side.

Go for the killshot
Before you do that though, you have to carve your way through the streets dodging super mutants and attempting to stem the effects of radioactive poisoning that slowly seeps into your system.

One thing that was made clear to us when we were playing it was that this is not an FPS, and Bethesda are keen to stress this point, it is an RPG that integrates guns into its gameplay mechanics. This is nothing like Call Of Duty - it's far deeper.

When targeting an enemy, you can choose to either shoot outright or use the precision targeting system where your trusty gadget The Pit Boy assesses the best points of impact such as arms, legs or as you can see from the screens - the head. SPLAT! Fallout 3, doesn't skimp on the gore factor either.

This is a bloody, bumpy and monster-filled sprawler of a game with so much to take in, so much to do and so many ways to do it in. Another aspect of the game is that all weapons are actually pretty beat up by the time you get to them (they have been lying around for years post nuclear fallout) so most will need to be repaired by sifting through bins and rubble for old weapons that can be taken apart and fused with your existing one to improve aiming and firepower.

In a break from convention - nothing in Fallout 3 is predictible, lazy or by the numbers - the game also promises a whopping twelve different alternate endings depending what it is you do over the course of the game too so expect a wedge of replay value.

And considering that once you've chosen your special abilities before you left the vault selecting new ones at birth (see boxout, above) and taking alternate paths adds immensely to the re-spin worth too. 2008's game of the year? If Bethesda's genius Oblivion is anything to go by, it's looking that way.
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is this another first person RPG?? if it is I'll pass
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but the combat system is different and it is called V.A.T.S.....

The Vault-tec Assisted Targeting System, or V.A.T.S. will be implemented. Various actions cost action points, and both the player and enemies can target specific body areas for attacks, inflicting specific injuries. While using V.A.T.S., real-time combat is paused creating a combat system that the Bethesda developers have described as a hybrid between turn-based and real-time combat.
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hiddenleaf wrote:hybrid between turn-based and real-time combat.
maraming ganito sa mga strategy games.
if this is 1st person, then it's a first (quite unique).
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I'm more excited about Fallout 3 than pretty much anything else scheduled to come out this year (and this includes heavy hitters like MGS4, LittleBigPlanet, Street Fighter IV, an English GT5 Prologue, or - potentially - even a playable Final Fantasy XIII demo).

Being a huge RPG fan, Oblivion GOTY Edition was pretty much a religious experience for me (Bethesda Softworks is now neck and neck with Bioware on my list of favorite Western software developers), and the idea of them handling the Fallout franchise is just INSANE. That trailer is the sh*t! :-)

Paglabas nito this holiday, unang una ako sa nakapila mga pafs. :D
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hiddenleaf
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NEW INFOS!!!

-Over 200 endings, since last week. The 12 endings was surpassed sometime ago.

-The game is twice bigger than what they thought in the beginning.

-Always just one humanoid-type companion, and another NPC like Dogmeat.

-Dogmeat can die, but they are working on his health and how you maintain him.

- Dogmeat can be given assignments, and will try to follow them with his Radiant AI.

-Brotherhood of Steel doing their own thing; already in finished state on the game; they are on the verge of extinction, you’ll interact with them a lot more after a determined point in the game.

-The game is finished, but needs a lot more polishing and testing, they are doing many playthroughs; they keep adding stuff, sometimes it takes 100 hours to play, just the main quest takes about 20 hours.

-Absolutely tracking at fall 2008.
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hiddenleaf wrote:NEW INFOS!!!
Sorry for being a grammar Nazi, but "information" or "info" is a mass noun. :-D Plural semantics (like adding "s" at the end) do not apply to mass nouns.
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^^haha...sori for my wrong grammar :D .....
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Sorry for being an obsessive-compulsive shmuck. :heh:
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Schattenjager wrote:
hiddenleaf wrote:NEW INFOS!!!
Sorry for being a grammar Nazi, but "information" or "info" is a mass noun. :-D Plural semantics (like adding "s" at the end) do not apply to mass nouns.
Just like feedbacks.
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Looking at the screen hiddenleaf posted above...

... then thinking about Oblivion's gameplay mixed with aforementioned awesome visuals, done up in Fallout's retro-futuristic vibe...

As the WWE's Farooq would say: "DAMN!"
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jnlxandr wrote:Looking at the screen hiddenleaf posted above...

... then thinking about Oblivion's gameplay mixed with aforementioned awesome visuals, done up in Fallout's retro-futuristic vibe...

As the WWE's Farooq would say: "DAMN!"
:lol: :lol: :lol: , looks good :evil:
"Giggity Giggity Giggity... Awwwww Riiggght!"

Halina't mag dice tayong lahat :bigmouth: :evilsmile: :bigmouth: :evilsmile: :bigmouth: :evilsmile:

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