Nintendo News/Rumors Thread

Do you also play with non-PlayStation devices? Do you enjoy playing as a plumber saving a princess? Or some bald marines? Or maybe you want to play using the touchscreen?
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darkknight
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I heard Wii mini is going to cost $99. Kung ang price niya dito sa Pinas is around P4500, I might just buy one para makumpleto ko na yung mga today's-gen consoles.
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maganda sana yung Wii mini kaso walang wifi :huh:
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Wii U is “good, but it’s not great”, says Molyneux
Peter Molyneux seems a little disappointed in what he’s seen of the Wii U so far.

The legendary designer and 22 Cans co-founder told GamesIndustry he likes the Wii U, but isn’t blown away by it.

“I think the Wii U is good, but I don’t feel it’s great,” he said.

“I find holding the device in my hand – looking up at the screen and looking down at the device – slightly confusing as a consumer.”

Molyneux said he’d enjoyed the games he’d played so far but repeated that they were “not great”.

“And we really need these new pieces of hardware to be great in today’s world, because the competition is not just consoles anymore,” he said.

“The competition is everything, all the technology. When you’re holding a Kindle Fire or an iPad in your hand, it’s just amazing technology. It really is. It’s expensive, but it’s amazing technology. And people like Nintendo, Sony, and Microsoft need to match that. They need to match that in my mind, and exceed it. And I’m not sure the Wii U really did that.”

Molyneux isn’t the first to air doubts regarding the console’s capacity to wow consumers; Gamasutra noted that new devices really need to “sing” straight out of the box. But the 22 Cans creative lead isn’t ready to give up on the Big N just yet – it’s surprised us all before.

“I can remember everybody in the industry laughing and giggling about how stupid the Wii was, what a stupid name it was, and who would want motion control,” he noted.

“And then it went on to sell what, 60, 70 million copies? It got people who never considered computer games to play them.”
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darkknight wrote:I heard Wii mini is going to cost $99. Kung ang price niya dito sa Pinas is around P4500, I might just buy one para makumpleto ko na yung mga today's-gen consoles.
canadian price pa yan so bababa pa yan sa u.s. alam ko $99 na lang talaga ang wii (u.s price).
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http://www.siliconera.com/2012/11/30/su ... our-wii-u/

Sure, Why Not Connect A PS2 Controller To Your Wii U?

Classic Controller what? You can use a PlayStation 2 controller to play Tatsunoko vs. Capcom: Ultimate All-Stars. Datel Japan created a PS2 controller to Wii/Wii U adapter. All you need to do is plug one end to a Wii remote and the other to a PS2 pad.

The adapter also has a Turbo button, possibly useful for Virtual Console shooters.

The PS2 to Wii U/Wii adapter comes out on December 8 for 1,980 yen.
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Wii U Japan launch: Nintendo shifts over 300,000 consoles
According to Famitsu and Enterbrain – by way of GI.biz – Nintendo sold 308,570 Wii U consoles at launch, and that New Super Mario Bros. U was the leading title with 55% of consumers buying the game with their console, followed by Monster Hunter 3 Ultimate, which saw 36% of buyer’s splashing out on the game at the same time.

Mario sold 170,563 copies, while Monster Hunter 3 Ultimate shifted 110,159 units. Together the Wii U sold less than its predecessor did at its Japanese launch, which shifted 371,936 units in 2006.

PS2 remains the king of Japanese hardware launches however, as Famitsu’s list of top-selling Japan launches suggests:

PS2: 630,552
GBA: 611,504
NDS: 441,485
Wii: 371,936
3DS: 371,326
PSV: 321,407
Wii U: 308,570

By comparison, Wii U launches in other territories saw sales of 40,000 units in its first 48 hours across the UK, and 400,000 in the States.
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The latest Japanese sales figures are in (via NeoGAF) and there's great news for the Nintendo 3DS. The system has been on a beastly roll in its home country, and has actually managed to beat the significantly older PS3's lifetime sales this week.

The 3DS cleared 211,499 sales this week, for a lifetime figure of 8,799,378 in two years. This is compared to the PS3's 8,716,260 over six years. The Wii U was the biggest seller this particular week, pulling in a figure of 308,142, followed by the 3DS and the PS3 with 36,994. The PSP sold 19,637 while the PS Vita scraped by with 11,039.

I've been a stern critic of the way Nintendo's handled the 3DS over the past two years, but I can't deny that, for any mistakes made, the system's pulled through and is a freakin' animal right now. Respect due.
...imba 3DS. 2 years lang naka 9m na agad. :lol:
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Team Ninja Looking To Bring More Games To Wii U

Dead or Alive and Ninja Gaiden developer, Team Ninja, recently released Ninja Gaiden 3: Razor’s Edge for Nintendo’s Wii U console. The game was published by Nintendo instead of Team Ninja parent company, Tecmo Koei, and is an improved version of the Xbox 360 and PlayStation 3 Ninja Gaiden 3.

Going forward, Team Ninja, who also collaborated with Nintendo on Metroid: Other M, have plans to release more games on the Wii U, according to Official Nintendo Magazine.

When asked what Team Ninja are currently up to, studio head, Yosuke Hayashi, shared: “We are working on an action game, and we are looking into other titles for Wii U.” Hayashi adds that Team Ninja began working on the Wii U at an early stage, which is why they were able to get Ninja Gaiden 3: Razor’s Edge on the system.

We currently know of at least two titles that Team Ninja are involved in—Yaiba: Ninja Gaiden Z, which is being developed in collaboration with Spark Unlimited and Mega Man creator, Keiji Inafune; and another title, Ni-Oh, which they took over from Koei.
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'Resident Evil Revelations' Wii U rumours ignite

Official Nintendo Magazine is teasing a world-exclusive look at a new game in its February issue.

The publication's teaser is accompanied by artwork depicting pipework and engineering, sparking rumours that a HD port of Resident Evil Revelations is about to be announced for Wii U, Nintendo Insider reports.

Resident Evil Revelations debuted on the 3DS early last year and has since been outed for PlayStation 3 and Xbox 360 under the moniker of Resident Evil Revelations: Unveiled Edition.

Primarily taking place on an abandoned cruise ship, the game was widely praised for its traditional survival horror gameplay.

It was also one of the first 3DS games to take advantage of the 3DS Circle Pad Pro, which added another analogue stick to the handheld device.
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RE: Revelations lands on PC, PS3, Wii U, and Xbox 360 in North America on May 21 and in Europe on May 24.
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http://www.siliconera.com/2013/01/23/sh ... -to-wii-u/

Shin Megami Tensei X Fire Emblem Crossover Coming To Wii U

Nintendo and Atlus are developing a crossover game together—Shin Megami Tensei X Fire Emblem for the Wii U. Nintendo announced the game today. More information will be announced at a later date.
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Wii U Sysem Updates To Reduce Load Times, Virtual Console Coming After Spring

Two significant system updates are coming to the Wii U in the spring and summer, says Nintendo president, Satoru Iwata. Among other features, loading times on Wii U for launching software will be improved incrementally in both updates.

Additionally, the Virtual Console service will launch on Wii U after the spring update. The entire lineup of Virtual Console games will not be available at launch, but Nintendo will prepare a selection of NES and Super NES games for its launch. Other platforms such as Game Boy Advance will be released in the future as well.

You’ll be able to play these Virtual Console titles on the Wii U GamePad, as well as access Miiverse communities for Virtual Console games, since the Wii U versions are being developed separately from the original Wii versions.

Finally, if you bought these games on the Wii Virtual Console service, you’ll receive a discount on the Wii U versions.

http://www.siliconera.com/2013/01/23/wi ... er-spring/
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New 3D Mario, Super Smash Bros., Mario Kart For Wii U To Be Revealed At E3

A new 3D action Mario game for Wii U is in development at Super Mario Galaxy development team, EAD Tokyo, as well as a new Mario Kart game. Both titles will be shown in playable form at E3.

In addition to these, the first screenshots for Super Smash Bros. will be shown off at E3 as well, although Iwata didn’t share any new information about any of these games.

Additionally, Nintendo president, Satoru Iwata, revealed in a Nintendo Direct presentation today that a new party game for Wii U is being worked on by the team of developers that works on Mario Party.

http://www.siliconera.com/2013/01/23/ne ... led-at-e3/
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The Legend of Zelda: The Wind Waker Remake Coming To Wii U; Looks Gorgeous

Nintendo are bringing two Zelda games to Wii U—one remake and one original title.

The first to be released will be the remake, which is The Legend of Zelda: The Wind Waker, which is going to see a huge visual upgrade on Wii U and is slated for release this fall.

Nintendo president, Satoru Iwata, says that part of the reason The Wind Waker was chosen is because the platform it was originally on, the Gamecube, wasn’t a very widespread system and so, several gamers may not have gotten to try the game.

Read more at http://www.siliconera.com/2013/01/23/th ... -gorgeous/
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Wii U Virtual Console Feature Recap

The Wii U is getting its own Virtual Console service this Spring, of which Nintendo president, Satoru Iwata, announced details this morning via a Nintendo Direct presentation. Here’s a recap of features for the Wii U Virtual Console:

Coming this spring.
Wii U Virtual Console games will be separate from Wii.
NES and SNES games to be available initially. GBA coming as well.
Play on Wii U GamePad without TV.
Discount prices if you already own these games on Wii.
Transfer Wii versions to Wii U to avail discounts.
NES prices: $4.99 – $5.99 | SNES prices: $7.99 – $8.99
Discount prices: NES prices: $1.00 | SNES prices: $1.50
Will allow for fully customizable button layout on Wii U.
Miiverse implementation for Virtual Console titles.


Additionally, a Virtual Console trial campaign is kicking off this month to celebrate the Famicom’s 30th anniversary. One new Virtual Console title will be made available each month, starting this month, and lasting until July. The following titles will be available:

January – Balloon Fight
February – F-Zero
March – Punch Out! Featuring Mr. Dream
April – Kirby’s Adventure
May – Super Metroid
June – Yoshi
July – Donkey Kong

Each title will be available for $0.30 for 30 days. After the campaign is over, these titles will return to their normal price. If you own these games on the Wii, you’ll still be able to buy them at a discount. The January title, Balloon Fight, is available now.

http://www.siliconera.com/2013/01/23/wi ... ure-recap/
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3DS save data transfer tool announced for Japan
Physical to digital game save transfers coming in March

Nintendo will released a save data transfer tool for 3DS in Japan in March.
The firm made the announcement with a video broadcast on the Japanese 3DS eShop.

The video featured Nintendo boss Satoru Iwata who, according to Nintendo World Report translations, revealed that the tool will allow 3DS owners to transfer save files from physical game carts to the 3DS internal SD card for use with a digitally-downloaded copy of the same game.

No price details were announced, and a Western release is yet to be confirmed.

The video is below, but it contains no English.
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Wii U sales top 3 million, Nintendo cuts full-year forecast
Company also reduces annual 3DS sales guidance

Worldwide Wii U sales topped three million units between the console’s launch and the conclusion of Nintendo’s third financial quarter ended December 31, 2012.

Software sales for the system totalled 11.7 million during the same period, with Nintendo Land hitting two million and New Super Mario Bros. U 2.3 million, the company said today.

For the business year ending March 31, Nintendo cut its Wii U sales forecast from 5.5 million units to four million, and its software sales target from 24 million units to 16 million.

Nintendo also said it now expects to sell 15 million 3DS units by April, having previously estimated 17.5 million sales.

The downwardly revised sales guidance has resulted in the company forecasting a full-year operating loss of 20 billion yen (£139m / $220m). It previously anticipated making an operating profit of 20 billion yen.The company also cut its annual revenue forecast by 17.3 per cent, although it raised its net profit forecast from six to 14 billion yen (£97.5m / $154m).

Lifetime Wii sales now total 99.38 million units, with 863.53 million games sold. Lifetime 3DS hardware sales stand at 29.84 million units, with 85 million games sold. And DS has now sold 153.67 million units and 930.55 million software units.
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Nintendo to help Japanese devs bring 3DS games overseas
'We will increase the number of such games in the U.S. and Europe.'


Nintendo will help Japanese game developers bring their 3DS titles to the overseas market, company president Satoru Iwata has said during the company’s latest financial results briefing.

“As the handheld devices occupy a large share of the video game market and software for handheld devices is important in the video game business in Japan, Japanese software developers are eagerly assigning their top teams to develop key titles for Nintendo 3DS,” said Iwata.

He continued, “We therefore plan to more actively support the Japanese software developers in distributing their key titles overseas this year.”

Among those games developed and published in Japan, there have been some games Nintendo has already published in Europe, such as the Professor Layton series.

“We will increase the number of such games for the U.S. market as well as in Europe,” he said. “We are also willing to flexibly assist third-party developers in distributing their valuable games overseas.”

What 3DS games would you like to see Nintendo help localize?
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Layton 6?? :huh:
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Iwata Implies He May Resign Over Poor Business Performance
Nintendo president Satoru Iwata has implied to investors at the recent analysts meeting that there is a chance that he may resign if he is unable to achieve 100 billion yen (US$1.09963 billion) in operating income for the next fiscal year. Iwata apologised to investors due to the company seeing two years of consecutive losses and said that he feels greatly accountable for this severe outlook. When asked how he would take responsibility if the goal is not met, Iwata emphasized his strong determination by saying, “Please understand that [achieving it] is my commitment.”
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http://www.siliconera.com/2013/01/30/fu ... re-and-os/

Future Nintendo Consoles And Portables Will Share Architecture And OS

Earlier in the month, Nikkei.com reported that Nintendo have plans to unite their home console and portable hardware development divisions. The new division that they form will be called the “Integrated Research & Development Division,” according to Nintendo president, Satoru Iwata.

As previously reported, the goal of this new division is to enable Nintendo to develop future hardware that will “turn heads” and will also increase the interoperability between their home consoles and portable systems.

“What we mean by integrating platforms is not integrating handhelds devices and home consoles to make only one machine,” Iwata explained at the company’s third quarter financial results briefing.

He elaborated: “What we are aiming at is to integrate the architecture to form a common basis for software development so that we can make software assets more transferrable, and operating systems and their build-in applications more portable, regardless of form factor or performance of each platform.”

In a nutshell, that means that the architecture, services and even operating systems will be shared between Nintendo’s future devices, regardless of whether they’re portables or home consoles. One of the positive effects this will have, Iwata says, is that it will help avoid software shortages that tend to happen after the launch of new hardware.

“Although it has not been long since we began to integrate the architecture and this will have no short-term result, we believe that it will provide a great benefit to our platform business in the long run,” Iwata stated.
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