Monster Hunter World PS4/XB1/PC

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Daniel
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Wed Mar 14, 2018 4:25 am

Monster Hunter World x Devil May Cry


You’ll get to fight hellish foes in Monster Hunter: World to earn this devious combination of the Force Edge and Alastor. In Monster Hunter, that weapon falls in the Charge Blade category, and typically features a hefty shield that, when combined with its matching sword, can turn into a massive axe. As you can see, we’re putting a bit of a DMC twist to the formula and leaving the shield out of the picture altogether (you’ll still be able to guard though) and instead of a sword turning into an axe, you’ll get a Force Edge that turns into a massive Alastor. I, for one, cannot wait to wield one of these and slash a Deviljho in the face… to see if it cries. Please stay tuned for more information on when this content will be available. It will be available to all Monster Hunter: World players; you just need to complete the right Event Quest when the time comes.
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PSN ID: Bobo-Bambano (US), Hunghunk (Asian SG), imajackiechanfan (Asian HK)
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Sn@kemaru
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Sun Mar 18, 2018 8:21 pm

I wonder kung isasama din kaya dito si Geralt of Rivia.
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slaughterbit
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Sun Apr 29, 2018 6:33 pm

When Dante and Chun Li made out... :lol: :sweat:

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Daniel
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Thu May 03, 2018 5:19 am

:lol:

Ang ganda ni Chun-Li diyan a.
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DonKB-PSX
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Tue Jul 10, 2018 1:35 pm

Monster Hunter World will use the Denuvo anti-tamper tech, parity with consoles, unlike to support mods

Capcom has just announced that Monster Hunter World will come to the PC on August 9th, however things are not looking really great. According to its Steam store page, Monster Hunter World will be using the controversial Denuvo anti-tamper tech.

We know some PC gamers boycott games that use this particular anti-tamper tech – regardless of whether it affects performance or not – so that will be something that may potentially hurt the game’s PC sales.

Not only that, but it appears that at launch the PC version will have the exact same visuals with the console versions and that it may not support mods.

When asked about mod support, Ryozo Tsujimoto told PCGamer that the team does not have anything to announce at this time. As for cross-platform multiplayer? Not going to happen.

“I want to synch these up as much as possible, but as mentioned previously regarding title updates, the differences in versions between platforms may prevent them being completely the same time.

Last but not least, when asked about the visuals of the PC version, Tsujimoto said that when the game launches the visuals will have parity with the console versions, though Capcom is considering releasing a free update after launch.
SOURCE: https://www.dsogaming.com/news/monster- ... port-mods/
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PS4 "Amateur" (CUH-1106A) - June 5, 2015 to Present
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