anything and everything Final Fantasy

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z3kEn
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Music from Grin's canned Final Fantasy game 'Fortress' found unguarded
(joystiq)
Unreleased song from cancelled Final Fantasy title "Fortress"


Before Swedish megastudio Grin collapsed back in aught nine, it was juggling a trillion different projects for a trillion different publishers. One such project that never saw the light of day was a Final Fantasy franchise entry titled "Fortress," which we got a peek at not long after we learned of Grin's closure. And now we're able to hear some music sampled from the game as well, as former music director Erik Thunberg dropped one such track on his portfolio website.

So, uh, you may wanna line up these shots of the game with the music playing in another tab, to try and recreate the feeling of the Western-born Final Fantasy game that never was. Hold that Chocobo plushie extra tight.
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Sandorian_Elf
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Nice game cards posted there.
Fan boys or not. Sana ma identify yung mga cards. Lets try it.
Yung mga Main Characters, mukhang madali ma identify.
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seymour
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We have to move on. Some things we have to let go. ff 7 and ff8 inaamin ko naging malaking part sya ng early teen life ko. But i don't think SE will gamble remaking those series. They had their spotlight and now it's time to move on. For sure they're cooking something better especially the fact na magkakaron ng next PS/xbox in 2-4 years time. :bball:
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Just read FFXI wiki and counted all the zones that are in the game. Ang dami pala, around 250 zones comprising of cities,towns, fields,dungeons, battlefield, instance area. May prison area pa, para sa mga napapatawag ng mga GM.Napaka lawak talaga ng Vanadiel. I still remeber my days sa Valkurm Dunes sa FFXI, after getting HP there to level up, have to walk back to my starting city Bastok if i have no warp item or no one to warp us back. 3 field zones ang tatahakin ko. From the port town of Selbina which is at the center of the the Dunes running back to Bastok took me more than 30 minutes without encountering any mobs pa on the way.
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Blondie
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So, ano na nangyari sa versus XIII? it's been 6 years!
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z3kEn
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Square Enix's Voice Localization Toolkit is Named After Moogles
(adriasang)
When localizing its games, Square Enix uses a tool that it calls "Moomle." Yes, this tool is named after Final Fantasy's Moogle mascot character.

Square Enix's Hikaru Taniyama and Masaharu Shibayama detailed Moomle and other area of localization today during a Game Developer's Conference session titled "Audio Localization Done Right: Simultaneous Scripting and Recording."

Moomle is a management tool which localization staff uses to manage voice and text data. The tool also stores the original text and dialogue, complete with change history. Using the tool Square Enix's localization department can manage all languages from one location.

In addition to the name's Moogle ties, Taniyama and Shibayama joked that the name is also similar to the Japanese for "I can't take it anymore" ("Mou, muri!"), indicating the difficulties in localization.

The session used Final Fantasy XIII-2 as an example. The recently released sequel had 555,047 Japanese characters. In English, this became 1,373,388 words. The game's voice component included 18,098 lines.

Visit Famitsu.com for pics of slides from today's session. (In Kanji) http://www.famitsu.com/news/201203/07011098.html

http://andriasang.com/con076/square_enix_moomle/
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Daniel
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Blondie wrote:So, ano na nangyari sa versus XIII? it's been 6 years!
may bago daw announcement pero hindi pa ina-announce :bigmouth:
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Blondie
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Diyos mio, baka wala pa silang progress di lang nila maamin. I'm just curious, gaano ba kadami empleyado ng SE?
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Sandorian_Elf
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Blondie wrote:Diyos mio, baka wala pa silang progress di lang nila maamin. I'm just curious, gaano ba kadami empleyado ng SE?
Sa malamang ay madami workforce ang buong SE. Di ko lang po alam kung ilan ang nasa development ng ffxiii versus. Sa FFXIV, nasa 200 peeps ang workforce, most of them are also from FFXI devt team, Madami rin workforce para sa DQ X, Ang ganda nga ng JP site nang DQ X, lagi ka may makikitang development kahit JP text.
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Daniel
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yung director ng ff versus 13 may iba rin siyang nasabay na project kaya na-delay itong versus.
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cel-shaded wrote:yung director ng ff versus 13 may iba rin siyang nasabay na project kaya na-delay itong versus.
mauuna pa ata ang kingdom hearts sa versus hahaha!
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Namimiss ko na ang Kingdom Hearts. If I remember correctly, yung team ng KH ang gumagawa ng Versus. Kung mauna man lumabas ang Versus, tsaka lang nila masisimulan ang KH3. Baka sa PS4 na siya ilaunch.

Di ko rin magets yung mga taong ayan ng XIII-3 dahil madedelay ang Versus. Di naman sila the same team. And the more Final Fantasy games, the better! Medyo napagiiwanan na sila ng panahon
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Everytime i looked on my Final Fantasy collection, it bring back memories of FFVII, FFVIII, and FFX. Dyan kasi naubos halos lahat ng time. Tsaka ng broken hearted ako dito napunta oras ko sa paglalaro ng Final Fantasy. Kaya memorable sya para sa akin.
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pantellica
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pinaka worst ko talaga nalaro na ff ay yung ff x-2..lintek na mga kembutan yan..ang masama pa nato nauna ko nalaro ang x-2 sa ff-x..kaganda naman ng ff-x sana.

hmm pero for me nagandahan ko talaga ang ff 13..pate tong 13-2...lalo na nung re-play game ko yung ff 13..mas nagustuhan ko sya hehe.

inip na din ako sa versus 13. ff seven sa ps1 at ff-x so far pinaka nagustuhan ko. :lol:
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rhophiehalul78 wrote:Mukang di na tayo magkakaroon ng FF game na ala 7,8 or 9 na may towns + travel manually by airship or foot sa worldmap... Sana magkaroon uli ng ganito kahit na di ganun kaganda graphics. Pag kasi ala FF13 graphics, di yata nila kaya gawin due to costs, hardware limitation and time constraints?
Actually kaya naman nilang gawin. If Bioware (Mass Effect) and Bethesda (Skyrim) can do it, then kaya ng mga japanese iyan. Masyado lang kasi nila ginagaya iyon western style. It doesn't need to be a first person view, at mataas ang graphics. Kahit siguro mga 10 locations puwede na with (2 big towns, 4 medium towns, 4 small towns) okay na iyan. Basta magsama sila ng 2 castles, 1 gaming area, 1 space town ... i don't care kung anong gawin nila sa ibang towns.

Tsaka Square Enix mahilig sa puro CG, paano magkakasya sa regular DVD. Ayaw din magbayad ng more than 2 disc ang Square Enix. Bwisit kasi ang XBOX360, dapat ngayon walang problema sa space kung Blu-Ray ang gamit.
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Blondie
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Correct. Pansin ko sa XIII-2, di kagandahan ang facial animation kumpara sa 13. Parang nakatulala lang si Serah at si Noel palagi habang nagsasalita. At least sa XIII mas expressive ang facial animations. Kaya siguro naging 3 DVDs sa xbox. What if naging PS3 exclusive pa rin ang FF? Mas naexpand kaya yung story ng XIII and XIII-2?

I agree about X-2, masayadong hyper at parang naging caricature na ang story. At hindi ko magets bakit napakalayo ng itsure ni Yuna sa X at X-2. Di ba dapat damit lang niya nag-iba and hairstyle? Bakit pati mukha? Mukha siyang plato. haha
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coolgamer
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Final Fantasy has already changed and some people can't accept it...

they tried to westernize it with FF13 and 13-2 and in the process lost some of its core fans...

but for me i kinda liked ff13 and 13-2 despite these changes..i kinda liked the ending of ff13-2 na hanging... im weird :huh:
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Blondie
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^I agree 100%

I like XIII and XIII-2 too.
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coolgamer
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Blondie wrote:^I agree 100%

I like XIII and XIII-2 too.
i hope may 13-3...after they make versus 13 and kingdom hearts 3 of course baka sunugin na ng iba ang square enix ng buhay :bigmouth:
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^^ talagang magiging bbq sila sa fans kung UUNAHIN pa nila ang XIII-3 kesa Versus XIII :fight:

gusto ko din ng XIII-3 but not at the expense of Versus XIII being delayed :huh:
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