nah parang King's Field HD! diba first person ang oblivion?hiddenleaf wrote:yup mukha talagang Oblivion..!
Demon's Souls
- darkwing_uop
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- hiddenleaf
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pwedeng third person.. hinde ko alam yung King's Field eh
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Switch to the third person camera when playing Oblivion. Demon Soul looks exactly like it.darkwing_uop wrote:nah parang King's Field HD! diba first person ang oblivion?hiddenleaf wrote:yup mukha talagang Oblivion..!
- darkwing_uop
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oo nga pala lols always played Oblivion in FPS kasi, too much for my PC kung 3rd person lols
ito King's Field
kaya lang FP yung King's Field hehe
ito King's Field
kaya lang FP yung King's Field hehe
- darkwing_uop
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heck i hear you dude, after LBP everything is boring :wah:G_R_A_V_E wrote:uhhh... medyo hindi ko type to. parang ang boring..
- Tibarn
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...tgs gameplay trailer.
http://www.gametrailers.com/player/41157.html" onclick="window.open(this.href);return false;
...sana ayusin nila combat system, medyo boring nga ng konti. Mukha syang oblivion, pero parang boring.
http://www.gametrailers.com/player/41157.html" onclick="window.open(this.href);return false;
...sana ayusin nila combat system, medyo boring nga ng konti. Mukha syang oblivion, pero parang boring.
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After watching the video, my interest on the game just went down.
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Same here. It's from From Software so that's expected.cegmp wrote:After watching the video, my interest on the game just went down.
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Ako din.jsnepo wrote:Same here. It's from From Software so that's expected.cegmp wrote:After watching the video, my interest on the game just went down.
Looks like an Oblivion clone.
And the animation is not smooth...
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- skp_16
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Sure buy ito sakin!Tibarn wrote:...tgs gameplay trailer.
http://www.gametrailers.com/player/41157.html" onclick="window.open(this.href);return false;
...sana ayusin nila combat system, medyo boring nga ng konti. Mukha syang oblivion, pero parang boring.
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Sure buy na ito! Ganda nung gameplay!BadGuy001 wrote:Finally, a gameplay footage of Demon Soul http://gamersyde.com/stream_8917_en.html" onclick="window.open(this.href);return false;
Oh lol, Demon Soul reminds me of Oblivion, they both look identical when using the third-person viewpoint.
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- hiddenleaf
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Destructoid Preview
"Gameplay is relatively simple, and plays out a bit like a hack-and-slash with light RPG elements. I used R1 for a basic attack with my sword, and R2 for a more powerful (but slower) swing. While I spent most of the time on offense, hacking and slicing up undead soldiers, I occasionally used L1 to guard and L2 for a quick parry. On the surface, the combat seems basic and combo based; it was possible to change stances by pressing the triangle button, which gave me a new set of attacks (but also left me more vulnerable).
I've no doubt there's more to Demon's Souls than I was able to grasp due to the language barrier between me and everyone else in the room. Visually, the title reminded me a bit of Lair, in terms of style and color choices (dragons and castles, 437 shades brown). At only 65% through the development cycle, the team is going to have to work on smoothing out the frame rate; considering the amount of on-screen chug, I'm a bit surprised Sony had this on display at all, actually.
Demon's Souls is slated for a 2009 release in Japan, and while no announcement has been made for a North American release, there's little doubt it will make its way to our shores.
"
"Gameplay is relatively simple, and plays out a bit like a hack-and-slash with light RPG elements. I used R1 for a basic attack with my sword, and R2 for a more powerful (but slower) swing. While I spent most of the time on offense, hacking and slicing up undead soldiers, I occasionally used L1 to guard and L2 for a quick parry. On the surface, the combat seems basic and combo based; it was possible to change stances by pressing the triangle button, which gave me a new set of attacks (but also left me more vulnerable).
I've no doubt there's more to Demon's Souls than I was able to grasp due to the language barrier between me and everyone else in the room. Visually, the title reminded me a bit of Lair, in terms of style and color choices (dragons and castles, 437 shades brown). At only 65% through the development cycle, the team is going to have to work on smoothing out the frame rate; considering the amount of on-screen chug, I'm a bit surprised Sony had this on display at all, actually.
Demon's Souls is slated for a 2009 release in Japan, and while no announcement has been made for a North American release, there's little doubt it will make its way to our shores.
"
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- darkwing_uop
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latest Famitsu scan
http://neocrisis.com/content/view/3015/39/" onclick="window.open(this.href);return false;
http://neocrisis.com/content/view/3015/39/" onclick="window.open(this.href);return false;
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Latest screenshots...
http://neocrisis.com/content/view/3060/39/" onclick="window.open(this.href);return false;
http://neocrisis.com/content/view/3060/39/" onclick="window.open(this.href);return false;
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- Funkyhunk_
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wow. ang boring ng gameplay. looks like a trying hard imitation of one aspect of neverwinter nights's gameplay
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Maximize your PS3!!!
click here
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It was already mentioned in one article about the game that the gameplay is very similar to Edler Scrolls.
Repost from page 2..
You, a nameless hero who you're free to customize Elder Scrolls-style, must penetrate into Boletaria and save the kingdom -- but like many US RPGs these days, the game is slated to be extremely open-ended. "You get only the barest minimum of a goal, and there's nothing forcing you to do anything in the game," Kajii said. "People say to you 'Save the world,' but you can ignore them and keep going if you like."
Repost from page 2..
You, a nameless hero who you're free to customize Elder Scrolls-style, must penetrate into Boletaria and save the kingdom -- but like many US RPGs these days, the game is slated to be extremely open-ended. "You get only the barest minimum of a goal, and there's nothing forcing you to do anything in the game," Kajii said. "People say to you 'Save the world,' but you can ignore them and keep going if you like."
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